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Exporting Landscape/Terrain as mesh?

Hey guys,

i want to know if it’s possible to export terrain i sculpted in UE4 as mesh to get it into 3ds max. the reason why i want to do that is that i need a road and a round place who shall be work as a “road”. i created a raod before with the splines but i cant achive the round place, both should be connected.

maybe you got an idea how to get a round place and some roads coming out of it and still following the terrain/landscape.

greetz

To export a landscape -> go to “file” - export - select the file type - save :slight_smile:

It would be nice if there was a way to export certain sections instead of entire terrain…mine is 768MB and thats going to CHOKE any 3d app lol