I am trying to create a simple flag using the apex cloth plugin in Maya, but cant seem to get it working.
It animates fine in Maya when I test it, and I have exported the FBX file with no problems. But when I try to export the cloth as a APB/APX, it saves as a .pxproj and unreal cant seem to find it. I have looked at tutorials and follow as they do but it just isnt working for me.
Here is a screenshot of the maya file, while the outliner
Here is what its saving as, with a a VLC file for some reason.