Hey everyone, trying to get my animations out of maya into UE4 using the ART toolkit. Ive been looking through documentation and tutorial videos for days and I cant find anything super useful everything is super vague and not helpful at all. Any anyone knows a good tutorial please post a link.
Thus far I’ve exported a root and mesh to make up the skeleton half of the process, I use the ART toolset to export my animation sequences but for some reason it exports the whole timeline as one animation even though I made sure its a specific frame range. The second FBX in my sequence doesn’t even work. If you have any insight let me know and thanks.