Exporting Cloth Modifier with Sticky Surf from 3Ds Max to Unreal Engine 4.22

Hi, I’m exporting an opening curtain animation from 3ds Max to Unreal using a Cloth Modifier (Plane as Cloth) with Sticky Surf (Animated Cylinder to pull the Plane). Everything is fine inside 3Ds Max but When importing to Unreal, only the Cylinder has animation, where the cloth is without animation. I’ve tried many methods, but none of it work perfectly. Anyone can help to solve it?