Exporting a UV layout as an image.

Hi, is there a way to export your UV layout of a static mesh you make in Unreal as an image so you can use it as a reference layer in a program where you are making the texture?

I have a few static meshes that I modelled and UV unwrapped with Unreal modelling tools but I can’t seem to find a way to get an image of the UV layout so I can use photoshop to paint over it and make a custom texture.

Thanks for any help!

Hello I have tried your method and indeed it does not work. I have tried the unpacked statistical grids and there is a problem to use the UV image in Photoshop. Out of curiosity I would ask have you tried anything alternative from Photoshop?