Hi. I have exported an animation as FBX with preview mesh included. If I import it in Blender (3.4) the animation data is not imported (if exported without preview mesh the animation data is imported in Blender). If I import it in Maya (2018) everything is included.
Anyone experienced this behavior before and know how to fix this or what it is caused by?
So my workaround for now is to import one FBX with preview mesh and one without and then link animation data…