I’m attempting to export some fruit models from RC for use in 3ds Max. I’ve attempted it once but was having an issue with the textures showing up in Max. The models imported fine but they have no texture map on them and none appears in Material Editor despite the name being there.They are just blank or grey. I was curious if there is a specific set of settings or process that would allow me to have both the model and texture in Max.
What format are you exporting to? Also, were you sure to set the include texture option on export to True?