I have a need to pose an object within Unreal Engine, and then export this posed object in that position as a .OBJ file (or other extension). Is there any way to accomplish this by blueprints that you can think of? Is it possible to do? I have looked around for tutorials, but had no luck. Thanks in advance for any advice on how to accomplish this.
Still can’t figure out how to export from blueprint on this. The farthest I have got was to use these export assets functions. The object is the object within the blueprint, however, the Asset to Export I am not sure what to put in here, as it is a string. When used, this doesn’t export anything at all. How can I do this, anyone? please and thanks.
Could you just pose the object and then convert to static mesh. Then export as object file. not using blueprint. Just a thought.
I’m not sure that would work. Maybe someone with more experience could chime in.