Hi there!
I am working on a Marketplacepack (a bunch of meshes) and I wanted to send the package to a friend to check if all the references are working correctly.
The way I understood this working is that I just grab my Content and Config folder as well as the uproject file, zip them and send them over.
I did so, but when he opens the uproject file, Unreal opens, but all the folders are empty in the engine although all the uasset files are there in the explorer.
Is there something I forgot to do?
Thanks