Export nDisplay Renders using MRQ - Render Glitch with Lumen

Hi there,

I’m trying to render a nDisplay Setup with 3 Viewports (270 degrees - left, front, right) using MRQ and get a weird discoloration on the right side of the left and right viewport with Lumen Global Illumination enabled. No problems with it deactivated.

If I run the setup in nDisplay it looks fine so it only happens with MRQ. Does anyone have an idea what could cause this?

Thanks,
Lukas

Meet same problem


Try this way,turn off Cinematic Quality Settings