I Want to export my Animation that i did in Maya for my Model.
Let’s say i have a futuristic door made of 5 Moving parts including a lever.
Frames 0->90 : Door Opening, 90->120 Door Closing.
Is there a way to transfer theses 2 Animations to Unreal Engine 4, and be able to trigger them when i want using my blueprints?
Is there any tutorias?