I’m wondering if its possible to export a heightmap from your Landscape to edit in other programs such as world machine? I thought this was possible with UE3… can’t seem to figure out where the option is in Rocket.
Thanks!
-Peter Ryan aka TorQue[MoD]
www.torquemod.com
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I think you can do that with the gizmo tool - first copy the data to gizmo and then you can export it as a heightmap (Sculpt Mode-Sculpt Tool - Copy/Paste)
But I’m not sure if this is working, but I think its the same technique as in UDK
Oh thank you Rama. Don’t know how I missed that!
-Peter
Dear Peter,
Under Sculpt->Target Layers->HeightMap
right click and you can export to a .raw file
Rama
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