Export Issue with Metahuman to Unreal Engine

When I export my custom metahuman from Quixel to UE4 (4.25) the assets do not show up in the content browser. You can see them in the file explorer but for some reason they are all invisible in the editor.


MetaHumans require Unreal Engine 4.26.2 and later versions.

Even though Quixel enables you to install the UE plugin for earlier versions, MetaHumans will not work with them.

Dang, well thanks for the reply. I was wondering if that was the deal…