hi there DAZ to UE4 question.
-I have a 3D character model done in DAZ ,
-I did export that Character from DAZ and imported in UE4 in a T-pose (all went well)
question is:
can I export from DAZ just different poses (or animations) for that character and assign them in UE4 later ?
( without re-export model and texture again)
would like to build a small library of poses or anim in DAZ for that character and have them ready when I need in UE4
then when using the “send to unreal” exporter, select “animation” as asset type.
You could export poses as bulk by making one big animation out of all the poses you need, and then do some ue4 magic (currently no experience with this) to select the right frame. 4- Posing - YouTube