Hi, here are some export features that would be useful:
- being able to export a 360 image (equirecangular for example)
- exporting *.las point cloud directly - instead of exporting xyz, before conerting to binary las.
- render video - a bit trickier : select order of cameras and orientation or set keyframes using current view of the 3D or import camera path from fbx for example. Currently, the video rendering by camera selection is possible, but no reordering, and the video will respect the camera up vector - so problems with mixed portrait/landscape input photos. Should keep constant camera up vector, or at least point rendering camera to input photo camera and then make such that (rendering up vector) scalar (0,0,1) is maximal.