Hello there.
I am currently working in Unreal 5.4 and using a custom Metahuman made from a 3d scan. I would like to export the metahuman with the control rig into Maya, as I used to do with Unreal 4, but I can not find them on local metahuman nor download them from the quixel bridge standalone app. This means that I can not export to Maya, since the in-engine version can’t do that.
Is there any solution for this?
Thank you