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Export camera from sequencer to use in Nuke - no orientation options at time of export

I rendered a sequence in UE and now that I have the erxs I want to use the camera move from sequencer in Nuke. Its easy enough to export the camera from sequencer as an FBX but I cant seem to find orientation options. UE is Z-up (correct me if Im wrong) and Nuke is Y-up. When I import the camera into nuke I have options such as transform order and rotation order but no combination seems to match.

Anyone have any ideas? Thanks

if it was a world space bake it’s probably rotation x-90 . that’s my guess

or you could look into genio

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