Export camera from NukeX into sequencer

I was able to export a nuke camera as FBX and import it into sequencer. The animation is there but it seems to be an issue with the world up coordinate. I tried adding or subtracting 90 degrees around xyz but I cant get it to match. Can anyone show me what the proper way of exporting a camera from nuke is? It has to do with the rotation but I cant seem to figure it out.

Thanks

Alex