is it possible to export an animation which was blended in a blendspace?
for example:
you have a 1D Blendspace going from -90 to 90 degrees, you have two animations, one with your character looking to the left, one with your character looking to the right. Is it now possible to export an animation which is blended from the two given animations? like a 45 or 0 degree animation?
Just put your blendspace into an animation blueprint, set your 45 degree as preview value and hit that red “record” button in the preview window of the animation blueprint. It would record whatever animation is currently previewing and you could choose a name for the new animation.