Hi. Noob 
OK. there is this car with 3 LOD levels. LOD 0 is very high (~1000000 verts). LOD 2 is actually OK (~70k). Now how can I export the LOD 2 of the car only?
first, I copied the car asset and tried to delete LOD 0 but deleting, is only available on LOD 1 and above apparently.
on my second try I tried to export “LOD obj” from the file menu and I got nothing.
I can use “simplify” mesh ops though (to lower the vertex count and export), but its default LOD 2 is way better.
So, any ideas?
The only ‘easy’ way I know, is with a LOD plugin, like
I can’t see a way to do it in modelling mode.
tnx man. But currently I can’t buy any new plugin as this one is for sale.
Another thing you can do is export it as FBX, and then just use Blender to remove the LODs you don’t want…
Update: I just re-read this, and it didn’t make sense. Maybe what I meant was ‘copy the asset, and remove the LODs you don’t want, then export as FBX’.
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I’ve been struggling with this one for a while. Just managed to extract an LOD using 3ds max
First, you need to export the asset as an fbx using the “export lods” option enabled
In 3ds Max you need to use the LOD utility to view LODs, in utilities tab click “more” and find the “Level of Detail” utility.
There should be a list of LODs in the panel. Double click on the LOD you want to cycle trough them. Once your LOD is visible click on the mesh and ungroup it from the group tab at the top. You can now delete other lods from the scene. Hope this helps.