Quick question. I am experiences issues with some of the animations, and am wondering if this is because of the retargeting that is needed for use in UE5, or if the animations may have issues natively.
The Relax Run animations are not using root motion, while the walks are. I also ran into another issue where the Relax Run Forward Right animation is actually just a copy of the Relax Forward Left animation.
@Explosive I was able to figure out the root motion stuff, however the Relax Run Forward Right animation is the same as the Relax Run Forward Left animation. Would you be able to fix this?