Hi guys …I have just watched a few tutorials on creating a main menu and managed to get the basics done…However my explosion sound is looping in the background whilst i am in the menu …
I tried disabling all input whilst in main menu and nothing is stopping the sound…Which only usually plays when the player crashes the ship …
Hi franktech This is my main menu before the game has even been played . i am not calling the audio at all . I have noticed that my event begin play is firing constantly rather than just once . But even then i never asked the explosion sound to play on event begin play …So confused right now lol
The sound only ever gets called by me when the player crashes…But that bp is not even in my main menu level
Throwing together a quick video will post it asap
I hope i showed everything i needed to
It is probably something like that game modes etc confuse the hell outa me so it is likely that thanks again man i gotta go sleep its 4 am here lol
Lol i am in the uk … And pardon my ineptitude but im not sure what you mean by where is my ship created
Hi franktech i have a collision sphere on my ship.Which was set to overlap all i disabled this and now my problem has vanished…Yay i have to do some testing now to figure out why i had enabled that in the first place …But for now thanks again
Ok so like i figured i had it set to overlap for a reason My ship no longer explodes when crashing into destructible meshes it simply destroys them and continues on its merry way … So i thought what if i disable generate overlap events whilst in the main menu .But i could not figure out how to check what level i was on . I can get current level name but thats as far as i got … Now i realy should sleep for at least an hour since its now 9.51 am lol