[QUOTE=;104590]
I don’t believe the landscape terrain system supports dynamic modification right now.
What you could do is spawn a decal at the impact point. Even a normal map could give the impression of some surface depth. Coupled with a scorch mark decal, smoke,etc.
What about on a smaller scale such as footprints, bullet hits and scorching from fire?
Other things like snow with footprints
water from rain with splashes etc?