Exploring Artistic Uses of RealityScan (Collage, Glitch, Experimental 3D)

I’ve been experimenting with RealityScan and I’m curious about pushing it beyond traditional photorealistic reconstruction. Instead of aiming only for accurate 3D models, I’d like to explore artistic and experimental uses of the scans — for example:

  • Combining multiple scans into collages or layered environments

  • Intentionally creating or embracing glitch aesthetics (errors, distortions, corrupted meshes)

  • Reassembling scanned fragments in unexpected ways to create new forms

  • Using RealityScan data in workflows with other tools for experimental results

I’m wondering if anyone here has tried similar approaches, or if you know of artists, projects, or tutorials that explore RealityScan in this kind of direction.

Any advice, links, or examples would be greatly appreciated.

Thanks!