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Exploding cannonball tutorial

Hi Everyone…

I have just created my first tutorial. It shows how to create an exploding cannonball, using only the starter content.
The tutorial shows how to do the following:

  • create a fractured mesh
  • make it explode on impact
  • make a blueprint from it and add impulse from a radial force, so that near by objects gets blasted away from the explosion.
  • add particle effect and sound to the explosion.

Probably quite basic for the more advanced of you, but hopefully of help to beginners…

I would appreciate feedback either in this form, or in he youtube comment field.

link:
http://www.youtube.com/watch?v=AQ4eT2_7StQ

Cheers !
Morten

thank you for sharing this :slight_smile:

thank you :wink: