Exploding cannonball tutorial

Hi Everyone…

I have just created my first tutorial. It shows how to create an exploding cannonball, using only the starter content.
The tutorial shows how to do the following:

  • create a fractured mesh
  • make it explode on impact
  • make a blueprint from it and add impulse from a radial force, so that near by objects gets blasted away from the explosion.
  • add particle effect and sound to the explosion.

Probably quite basic for the more advanced of you, but hopefully of help to beginners…

I would appreciate feedback either in this form, or in he youtube comment field.


Cheers !

thank you for sharing this :slight_smile:

thank you :wink: