I have just created my first tutorial. It shows how to create an exploding cannonball, using only the starter content.
The tutorial shows how to do the following:
- create a fractured mesh
- make it explode on impact
- make a blueprint from it and add impulse from a radial force, so that near by objects gets blasted away from the explosion.
- add particle effect and sound to the explosion.
Probably quite basic for the more advanced of you, but hopefully of help to beginners…
I would appreciate feedback either in this form, or in he youtube comment field.