Thank for reply. That datatable I use to distribute the trees, is a dataset containing all conflicts over 30 fatalities from the 15th century until today. The idea is to turn the data into a forest. Would I be able to do this with the Procedural foliage spawner?
The tracer seems easiest and will do what I need it to. How do I detect landscape and other objects though? Don’t know how to get them into the construction script.