I am a musician, gfx artist, and dabble in writing, for many years & have a lot of content that I want to put into a simple game. I hate coding, but UE blueprints has just opened my eyes to the possibility of actually being able to make a game.
I want to start making a simple 2 or 2.5d top down shooter or side scroller platformer (hyper light drifter, celeste, hollow knight)… I can grok blueprints whereas traditional coding i fall flat.
Say if I wanted to make a something like those games - what would you say are the:
Important aspects to learn and get right
Hardest things to learn within the game logic
And: would you recommend some blueprints to buy from the marketplace and study how they work?
Basically I would love some homework to go and study - i’ve made a room with fire that kills and a key that opens a door to the end of the game loop. I want to do something better. I’m talking logic/mechanics - got the gfx/sound/story ready