Experimetal stereo camera rig for portals/transport effects in UE4

Yep I figured that out a while back. It does involve adding a 5 lines of code to the oculus plugin unfortunately. So between that and that fact that you cant subclass scenecapturecomponent2D it’s still in the realms of ugly hack. If you’ve got a github branch I can push a pull request your way if you want to play with it.