Experimental Materials

Hello guys,

I am always looking to find new ways to create cool Material assets and would like to exchange ideas with you. Please feel free to show yours.
My materials aren´t designet to be best in performance and they could be done much better/easier but they are kinda challange.

Here some examples from me:

Beam PMaterial:

Raindrop Material:

Material Function “Raindrops”

Floor wet:

Material Function “Rain_wet”

Thanks for sharing them, they look pretty good.

Nice work. Looks really good.

PS: You got an error in your text there, It’s wet (whet). ^^

I am trying to replicate the beam material. Where do I find the texture samples used?