Experiencing a strange bug when publishing? Maybe?

Hi! I am working on a project at the moment and had some content flag up as inappropriate. The offending asset in question is actually just a very plain statue with nothing strange about it. Others on the project reckon it could be that Epic uses AI content moderation and it got falsely flagged.

Anyway, I deleted the asset entirely and am still getting a content warning for it, preventing me from playtesting or even publishing private versions to test with the team. I have put a ticket out to the Epic UEFN team to ask for help around a week ago, but have still not heard back from them.
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Surely if the asset is removed, it should immediately stop the warnings that it exists in the project? I have even tried to scrub it from the project files from Windows Explorer. Any insight or advice would be greatly appreciated, thanks!

I think once rejected the project requires a reupload to get a new private map code with memory check, then you should be able to submit it for publishing.

I have tried memory check, reuploading to get a new private map code and launching session to validate files, and I am blocked from doing any of these due to the content warning I mentioned in the original post.

Is there anybody able to suggest anything else to try? Still no response from official support after a week and a half.

Bumping in case anybody has an idea and just missed the thread. :smile: