VR for enterprise company looking for a highly experienced UE developer with VR experience. Must have at least 2 years of VR experience. Prefer 5+ years of Unreal development, must be able to do both blueprinting and develop in C++; Multiplayer experience a must. VR experience a must. Bonus points if you come from enterprise or games and have built previous products with a sharp eye for design. Attention to details combined with stamina to build fast and the courage to fail fast and iterate. We’re based in Silicon Valley but remote work is possible for the right candidate.
Hey I don’t fit all your requirements, but with about 2 years experience with unreal and 1 year in VR, I had a prototype presented at SIGGRAPH Asia 2019 during the Realtime Live event. I have a bachelors in Virtual Technologies and Design but all that means is I can hard-surface model, sculpt, texture, and reiterate. The project that went to SIGGRAPH I coded entirely in blueprints.