Experienced TD for VR Educational Animation

Hi everyone
MOONDOG Animation Studio is looking for an experienced Unreal Game Developer.

Description:
We are creating a simple, but impressive 15-20 minutes VR experience including 4-5 little single player games for a major tourist attraction.
Each game will have an educational component related to Astronomy.

We are an animation studio based in Charleston South Carolina and it will be our first experience with a real-time Engine.
We know how to produce content (art, models, animations, lighting etc.) but we need someone we can rely on to build blueprints and systems that will make this VR Experience work flawlessly within the technical and artistic scope defined by the director. The targeted platform is Gear VR S6.
We don’t need artistic or 3D asset input, but we’re looking for help to build the motor.

It is a full time, 3 months contract, in-house in our facility in Charleston.
Starting date beginning of September 2015.

Complete ease with Unreal Engine 4 is an absolute,
Good knowledge of working with animation (including procedural) is a must,
Good knowledge of AI inside UE is important,
Good Knowledge of Maya and/or Softimage is a plus.

Thank you for your time.

Please send your application to: jobs@moondoganimation.com
(Make sure to include “Unreal Game Developer” and your name in the subject line).

Ok seeing the huge number of answers this thread gets (!), I probably did it the wrong way :wink: That’s fine!
Here’s an updated version of the offer where the In-house full time contract turns into a remote 2 months non full time!
Worth a try :wink:

Hi everyone
MOONDOG Animation Studio is looking for an experienced Unreal Game Developer.

Description:
We are creating a simple, but impressive 15-20 minutes VR experience including 4-5 little single player games for a major tourist attraction.
Each game will have an educational component related to Astronomy.

We are an animation studio based in Charleston South Carolina and it will be our first experience with a real-time Engine.
We know how to produce content (art, models, animations, lighting etc.) but we need someone we can rely on to build blueprints and systems that will make this VR Experience work flawlessly within the technical and artistic scope defined by the director. The targeted platform is Gear VR S6.
We don’t need artistic or 3D asset input, but we’re looking for help to make it function.

It is a full time, 2 months, remote position,
Project starting date beginning of September, delivery December 15th 2015.

Complete ease with Unreal Engine 4 is an absolute,
Good knowledge of working with animation (including procedural) is a must,
Good knowledge of AI inside UE is important,
Good Knowledge of Maya and/or Softimage is a plus.

Thank you for your time.

Please send your application to: jobs@moondoganimation.com
(Make sure to include “Unreal Game Developer” and your name in the subject line).