got some questions to draw my path to be game developer. First about me, experienced C++ developer but dont know anything about creating a video game and now questions:
1- what are percentage of average effort of level design, blueprint scripting, C++ programming and mesh design for a ue4 game ? (i know it depends on game that you create but just average and overview)
2- Is that possible or a good way to learn all things to build video game ?
3- Should i learn design or buy my assets and levels from marketplace, which was more logical ?