Its been i while since i posted but now im back, heres a quick show of sword collision:
As you can see on the top of the screen it shows the object name that collides with the sword during the swing(kinda tricky to figured out how to make it work). The AI is just simple move to location node(just for testing purposes).
Previous picks from the game:
Tell us what you think, next update will cover the battle system and the dragon AI (yes a DRAGON!!)