I have a game that I packaged to test out how packaging works and I realized I need to actually to tell the game to exit using whatever method I wanted. I’ve tinkered around with a few options and I keep finding stuff on how to exit multiplayer games, but nothing for single player. Would someone mind pointing me in the right direction?
I tried that and it didn’t work because I pulled out a ‘get player character’ from the Target pin on ‘Quit Game.’ I tried it again without pulling off the pin and it worked. I guess I was calling a character that didn’t exist so it wouldn’t close the game lol.