Hello, how can we exit of replay mode?
I call my replay in blueprint thanks to the console.
I can’t find how to get out of the replay without reloading the whole level (and therefore losing the progress of the current multiplayer game).
There are other posts on the subject but none have received a response.
I try my luck.
I can use C++ if BP is not enough.
It doesn’t matter if you’re playing for the first time or fifth time, you can just load another level.
Thank you for your help.
I need to replay goals in a multiplayer sports game. I can’t use “RestartLevel” or “open Level…”.
I could save the game state (all my variables like score, chrono…) in a GameInstance then use a “ServerTravel” from the (listen) server then getting back the state of my game from the GameInstance but it’s so heavy…
Is there another simple way to exit a replay?
Ah, sorry, didn’t realise it was multi.
Maybe post again, or put it on AnswerHub ( more likely to get an answer there ).