- Live edit randomly deletes what you placed recently in UEFN
- 25k+ BP actors cause server lag past 12 players in a game. Only fix is to use SMs but that prevents live edit from working.
- Arrows and Rockets have low max ammo caps and cannot be edited by creators (all ammo max caps)
- Day sequence device on a zone causes the effects to remain if you get eliminated inside it on an xbox (sometimes in other platforms as well, cant repro 100%)
- Verse and spawning niagara particles don’t play well, they cause massive lag on our game.
- Players can cheat games by bringing the creative phone in maps and spawning whatever they want. The glitch is caused using a mobile platform somehow.
- Shadow bombs can cause a glitch where players remain invisible.
- “Port-a-” consumables break existing geometry when placed, and can allow players to escape map boundaries, with environmental destruction turned off (broken after update)
- Automated turrets cannot be damaged with environmental damage set to off in island settings (broken after an update)
- Can’t see or hear players past 150m, only happens in UEFN/Creative games, not BR