Existing major blockers (reminder)

  1. Live edit randomly deletes what you placed recently in UEFN
  2. 25k+ BP actors cause server lag past 12 players in a game. Only fix is to use SMs but that prevents live edit from working.
  3. Arrows and Rockets have low max ammo caps and cannot be edited by creators (all ammo max caps)
  4. Day sequence device on a zone causes the effects to remain if you get eliminated inside it on an xbox (sometimes in other platforms as well, cant repro 100%)
  5. Verse and spawning niagara particles don’t play well, they cause massive lag on our game.
  6. Players can cheat games by bringing the creative phone in maps and spawning whatever they want. The glitch is caused using a mobile platform somehow.
  7. Shadow bombs can cause a glitch where players remain invisible.
  8. “Port-a-” consumables break existing geometry when placed, and can allow players to escape map boundaries, with environmental destruction turned off (broken after update)
  9. Automated turrets cannot be damaged with environmental damage set to off in island settings (broken after an update)
  1. Can’t see or hear players past 150m, only happens in UEFN/Creative games, not BR

@Wertandrew Thank you for your feedback. While I cannot guarantee a response, I can confirm that this has been forwarded to the appropriate team.