Existence - Stylized White Pigeon - Flying System - Bird Behavior

Get support in our Discord
Social Links Artstation |

Demonstration YouTube - SHOWCASE (Wear ear protection)

Our Retargeting - Tutorial on systems and animations (Choose your Voice Track)

FAB Separate Link on each asset FIXED SAVE 20% OFF!: TAB

Features:

Skin Variants: Halloween Skin

Modular: Membrane and eyes parts can be remove.

Custom Animations: Includes flying, walking, combat, and other basic animations.

Flying/Walk System: Custom Player Controller with our animations (UE, Unity)

Enhanced Input System: Replacing the legacy input configuration.

Control Rig & IK: Fully rigged for Unreal Engine, Cinema 4D, and Maya.

Master Materials Support: Easily customizable materials and material instances.

Ragdoll Physics: Realistic falling and cloth simulation.

UE5 Mannequin Compatibility: Works with UE5 Skeleton (UE4 Skeleton available on request).

Unity: Fully configured project with a custom controller with our animations.

SRP, URP, HDRP Support: Ready for all Unity pipelines.

Detailed Characters: the Raven include a mouth (with tongue) and eyes. All elements are rigged for animation via bones.

DCC Packages: Preconfigured rigs for Blender, Maya, 3ds Max, and Cinema 4D.

PBR Materials, 4K Textures.

📦 File Formats: Unreal Engine, Unity, FBX, OBJ, Cinema4D, 3DsMax, Blender, Maya, PBR-ready Textures.

Technical Info:

  • Version UnrealEngine - 5.1 and higher support

  • Version Unity - 2019, 2021, 6000 and higher

  • DISCLAIMER: Video & Photo preview render make in another software - background and other content except for the model is not included in the asset

  • Important/Additional Notes: EpicSkeleton contains additional bones:

tongue, feathers, toes

Polycount:

  • Total Count - 8 617 Tris | 4 380 Points

Control Settings (Unreal Engine 5.1 and higher):

  • Q/E – Flying Up/Down

  • Space - Takeoff/Landing

  • F - Pecking (on ground)

  • R - CleaningFeathers (on ground)

  • LBC - Attack (on ground)

  • TAB - GetHit/Death (on ground)

  • W, A, S, D – Move/Flying

  • Shift - SpeedFlying/WalkJump

  • ScrollWheel - Camera zoom

  • 1 Key - Skin Hallowen

AnimationsPack consists of custom x15 animations:

  • flying (start, loop, gliding, hover, end), idle, cleaning_feathers, pecking, jump (start, loop, end), walk, walk_jump, attack, get_hit, dead

Overview

🕊️ A white dove/pigeon for stylized fantasy worlds: fully rigged & animated with clean epicskeleton, blueprint hooks, animationblueprint, and a plug-and-play birdsystem for smooth flying/flight and polished locomotion in thirdperson scenes.

🐦 In this fantasy creature, the white dove (aka pigeon) reads as a heroic bird beside owl, eagle, and falcon allies. A refined beak, layered feathers, and broad wings sell aerial presence while keeping the look stylized and production-ready.

⚙️ Tech setup is straightforward: an epicskeleton aligned for blueprint logic, designer-friendly script utilities, and a tidy animationblueprint. Drop it into thirdperson or cinematic rigs-everything comes rigged and animated for rapid iteration.

🧠 The included birdsystem handles AI behavior, input system wiring, and character locomotion so flying and flight feel responsive from the first press. Tune glide, perch, and takeoff states without heavy code-still fully rigged and animated for precise control.

🪶 A clean aesthetic plays with gentle gothic contrast - a calm light amid dark skies-nodding to corvid lineage (corvus) without making it a raven or crow. It remains a pure white dove/pigeon, a versatile fantasy creature with expressive wings, crisp feathers, and articulate beak.

Successful development to you!

1 Like