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Demonstration YouTube - SHOWCASE (Wear ear protection)
Our Retargeting - Tutorial on systems and animations (Choose your Voice Track)
Features:
✅ Modular: Membrane and eyes parts can be remove.
✅ Custom Animations: Includes flying, walking, combat, and other basic animations.
✅ Flying/Walk System: Custom Player Controller with our animations (UE, Unity)
✅ Enhanced Input System: Replacing the legacy input configuration.
✅ Control Rig & IK: Fully rigged for Unreal Engine, Cinema 4D, and Maya.
✅ Master Materials Support: Easily customizable materials and material instances.
✅ Ragdoll Physics: Realistic falling and cloth simulation.
✅ UE5 Mannequin Compatibility: Works with UE5 Skeleton (UE4 Skeleton available on request).
✅ Unity: Fully configured project with a custom controller with our animations.
✅ SRP, URP, HDRP Support: Ready for all Unity pipelines.
✅ Detailed Characters: the Raven include a mouth (with tongue) and eyes. All elements are rigged for animation via bones.
✅ DCC Packages: Preconfigured rigs for Blender, Maya, 3ds Max, and Cinema 4D.
✅ PBR Materials, 4K Textures.
📦 File Formats: Unreal Engine, Unity, FBX, OBJ, Cinema4D, 3DsMax, Blender, Maya, PBR-ready Textures.
FAB Separate Link on each asset FIXED SAVE 20% OFF!: TAB
Technical Info:
Version UnrealEngine - 5.1 and higher support
Version Unity - 2019, 2021, 6000 and higher
DISCLAIMER: Video & Photo preview render make in another software - background and other content except for the model is not included in the asset
Important/Additional Notes: EpicSkeleton contains additional bones:
tongue, feathers, toes
Polycount:
Total Count - 7 602 Tris | 3 877 Points
Control Settings (Unreal Engine 5.1 and higher):
Q/E – Flying Up/Down
Space - Takeoff/Landing
F - Pecking (on ground)
R - CleaningFeathers (on ground)
LBC - Attack (on ground)
TAB - GetHit/Death (on ground)
W, A, S, D – Move/Flying
Shift - SpeedFlying/WalkJump
ScrollWheel - Camera zoom
AnimationsPack consists of custom x15 animations:
flying (start, loop, gliding, hover, end), idle, cleaning_feathers, pecking, jump (start, loop, end), walk, walk_jump, attack, get_hit, dead
Overview
🐦⬛ Stylized Raven - rigged & animated dark-fantasy corvid with detailed wings/feathers and a plug-and-play birdsystem for flying/flight, behavior, and locomotion.
🐦 Stylized Raven is a stylized corvid creature crafted for fantasy and gothic worlds. Built for real-time use, this raven/crow asset channels the mood of dark forests and cursed ruins, drawing on the corvus lineage to deliver a believable bird silhouette with expressive beak, layered feathers, and sweeping wings. Perfect as a companion, enemy, or ambient wildlife, it slots into any mythic or horror setting with cinematic presence.
⚙️ Ship your aerial gameplay fast with the included birdsystem - a plug-and-play system for flying and flight that’s ready out of the box. It features authorable AI behavior, smooth locomotion, and clean hooks for Blueprint/Animator integration, so designers can tune patrols, swoops, glides, and perches without touching code.
🪶 Artist-friendly and production-ready: fully rigged, carefully animated, and optimized for LODs and real-time lighting. The skeleton supports natural wingbeats, tail trims, and poseable claws; animation clips cover idle poses, takeoff, glide, and attack frames, with space to expand for custom sequences.
🕯️ Lore-ready theming: whisper “nevermore” in haunted libraries, or invoke Huginn, Muninn, and Odin for Norse-flavored encounters. Whether perched as an omen, circling as a scout, or striking as a boss add-on, this stylized creature brings adaptable narrative weight to dungeons, villages, and wildlands alike.
Successful development to you!