Existence - Monster Hunter Vincent - Gothic RPG Fantasy Hero - Medieval Creature Hunt - #63

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Video Youtube Demonstration - https://youtu.be/HBZub3zztt4

Asset includes: | Unreal Engine | Unity | FBX | Cinema 4D | Maya | 3ds Max | Blender

| SAME STYLE ASSETS: |

Stylized Devils Line:

| Stylized Ghoul Woman - LINK
| Demon Troll - LINK
| Stylized Ghoul Halloween - LINK

Medieval Fantasy Characters Line:

| Stylized Warrior PACK 01 - LINK
| Stylized Warrior PACK 02 - LINK
| Stylized Warrior PACK 03 - LINK
| Stylized Warrior PACK 04 - Very Soon!

Features:

  • Epic Skeleton Mannequin 5.0 (UE) If you need 4.0 Skeleton, to write us

  • Custom Gameready Controller (UE, Unity)

  • Ears, eyes, jaw, eyelid bones

  • Capsule Cloth Physics

  • Apple ARkit (blendshapes 54x) with cloth corrective shapes

  • Compatible Advanced Locomotion System V4 (UE)

  • Compatible Game Animation Sample (UE)

  • Animations (x10)

  • Control Rig (UE, Cinema 4D)

  • Setup Projects (Maya, Cinema 4d, 3dsMax, Blender)

  • PBR Materials, 4K Textures

  • Support SRP, URP, HDRP (Unity)

  • System Modules

Control Settings (Unreal Engine 5.0 and higher):

  • W, A, S, D - Move

  • Shift - Speed

  • LBC - Shoot

  • RBC - Aim

  • E - Equip/unequip Musket

  • F - Equip/unequip Pistol

  • R - jaw open

  • Alt/Ctrl - Camera move

  • Space - Jump

  • 1-9 keys - Cloth’ modules

Technical Info:

  • Warning: The key configuration file is located in the source folder. Please import it through Project Settings → Input → Import to enable character controls

  • Polycount:

    Total: 39 132 Tris | 19 974 Points

    Character: 31 845 Tris | 16 283 Points

    Pistol: 1 908 Tris | 954 Points

  • Version UnrealEngine – 5.0 and higher support

  • Version UnrealEngine – 2019 and higher support

  • DISCLAIMER: Video & Photo preview render make in another software - background and other content except for the model is not included in the asset

AnimationsPack consists of custom 10 animations:

  • idle_inplace (x1)

  • walk_inplace (x1)

  • walk (x1)

  • run_inplace (x1)

  • jump_inplace (x3)

  • preparing_shoot_inplace (x1)

  • preparing_shoot_loop_inplace (x1)

  • shoot_inplace (x1)

👤 Meet Vincent, the Monster Hunter from the Stylized Devil Line

Vincent is a brave and skilled monsterhunter. He is a true witchhunter and a winchester of evil creatures. Vincent fights many dangerous monsters on his hunt. He is a strong character in a stylized, gothic, and medieval world. His life is an adventure full of supernatural challenges and survival tests in a dark fantasy land, much like an rpg story.

⚔️ Vincent’s Weapons and Fighting Skills

Vincent carries many weapons. He uses a pistol, shotgun, rifle, and revolver. He also wields a sharp blade for close fights. These tools help him fight both witchhunter foes and other evil creatures. His weapons make him a deadly hunter and a fearless hero in every battle.

🌍 Vincent’s World of Adventure

Vincent lives in a dark and medieval land where adventure is always near. The world is full of strange creatures and nightmare monsters. Every corner of his realm shows a fantasy of survival and gothic tales. In this place, every hunt is a test of strength and skill.

🤝 Vincent’s Friends and Enemies

As a hunter, Vincent meets many challenges. Some creatures and monsters try to stop his hunt. But Vincent stands firm. He is not alone. His friends help him, and together they protect their world from supernatural danger. His life is a true adventure, and his story makes him a celebrated hero among his allies.

⭐ Vincent’s Role in Epic Stories

Vincent is more than just a hunter; he is a legend. His character brings together the best parts of a monster, witchhunter, and supernatural hero. With every battle using his pistol, shotgun, rifle, revolver, and blade, Vincent writes a story of survival and adventure. In this rpg world, his gothic presence and medieval style inspire all who follow his hunt.

Successful development to you!

We’ve put a lot of work into this character. Please share your thoughts on what you would like to see in this asset, and also tell us what kinds of models you would like in the future