Existence - Cleric Priest Marcus - Holy Father - Stylized Medieval for RPG - #69

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Features:

Modular Characters: All clothes can be remove to the naked body.

Custom Animations: Includes combat and basic actions.

Custom Player Controller: Ready to use with our animations.

Enhanced Input System: Replacing the legacy input configuration.

Face Animation Support: Compatible with LiveLink, Apple ARKit, Blendshapes, and Morph targets.

Twist Bones: Added corrective bones for improved deformation.

Control Rig & IK: Fully rigged for Unreal Engine, Cinema 4D, Blender, and Maya.

Master Materials Support: Easily customizable materials and material instances.

Ragdoll Physics: Realistic falling and cloth simulation.

UE5 Mannequin Compatibility: Works with UE5 Skeleton (UE4 Skeleton available on request).

Full compatibility with Popular Systems: (ALL TESTED)

  • Advanced Locomotion System (ALS v4/v5)

  • Game Animation Sample (GAS)

  • Close Combat Swordsman (CCS)

  • Lyra Starter Game (LSG)

Unity: Fully configured project with a custom controller with our animations.

SRP, URP, HDRP Support: Ready for all Unity pipelines.

Detailed Characters: All models include a mouth (with teeth and tongue) and eyes. All elements are rigged for animation via bones or morph targets.

DCC Packages: Preconfigured rigs for Blender, Maya, 3ds Max, and Cinema 4D.

PBR Materials, 4K Textures.

📦 File Formats: Unreal Engine, Unity, FBX, OBJ, Cinema4D, 3DsMax, Blender, Maya, PBR-ready Textures.

FAB Separate Link on each asset FIXED SAVE 20% OFF!: TAB

Technical Info:

  • Version UnrealEngine - 5.1 and higher support

  • Version Unity - 2019, 2021, 6000 and higher

  • DISCLAIMER: Video & Photo preview render make in another software - background and other content except for the model is not included in the asset

  • Important/Additional Notes: EpicSkeleton contains additional bones:

cloth, tongue, jaw, eye, weapon

Polycount:

  • Total Count - 45 557 Tris | 23 431 Points

Control Settings (Unreal Engine 5.1 and higher):

  • W, A, S, D – Move

  • F – Weapon Equip/ Unequip

  • Shift - Speed

  • LBC/RBC - Attack

  • Space - Jump

  • Q – Dead

  • J – Open Jaw (for test)

  • Ctrl/Alt – Up/Down Camera

  • 1-9 keys - Cloth’ modules

AnimationsPack consists of custom x20 animations:

  • attack, idle, jump (start, loop, end), run, weapon_equip/unequip, dead, walk

Overview

Cleric Priest Marcus is a stylized priest and cleric character created for fantasy, adventure, and mythical game worlds. This game-ready, rigged asset is perfect for developers looking to add a holy figure to their projects. Inspired by gothic, orthodoxy, and catholic traditions, Marcus is ideal for church, cathedral, and religion-themed environments.

 

Marcus can serve as an abbot, monk, or cardinal, leading Christians in sacred rituals or standing as a paladin in battle. Equipped with a cross, weapon, and magic, he is ready to fight monsters, battle cultists, or act as an inquisitor and exorcist in dark system worlds.

 

This creature works great as a stylized NPC for both Unreal Engine and Unity, fitting easily into any fantasy or gothic story. Whether you need a warrior, a spiritual guide, or a mythical figure, Cleric Priest Marcus adds depth and versatility to your game.

 

With high-quality details and modular design, Marcus is ready for your next adventure, bringing a sense of the holy to your church and cathedral settings.

Successful development to you!