Existence - Boy Liam - Stylized Medieval Fighter with Horse

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Features:

Live Link Supported: Real-time animation streaming ready.
Custom Animations (20x): Custom animation set.
Custom Outline Shader: Stylized toon outline look.
Custom Player Controller: Smooth movement setup (UE, Unity).
Unique Props: Candle
Modular System: Removable cloth.
Ragdoll Physics: Advanced physics-based.
Master Materials: Easy color change (UE).
PBR + 4K Textures: High-quality physically based materials.
Extra Bones: Eyes, jaw, hair, bear, cloth bones included.
Unity Pipelines: SRP / URP / HDRP supported.

Control Rig: Cinema 4D + Unreal + Blender + Maya ready.

Full compatibility with Popular Systems: (ALL TESTED)

  • Advanced Locomotion System (ALS v4/v5)

  • Game Animation Sample (GAS)

  • Close Combat Swordsman (CCS)

  • Lyra Starter Game (LSG)

📦 Setup Projects + Formats: Blender/Maya/3ds Max/C4D + FBX/OBJ.

Technical Info:

  • Version UnrealEngine - 5.1 and higher support

  • Version Unity - 2019, 2021, 6000 and higher

  • DISCLAIMER: Video & Photo preview render make in another software - background and other content except for the model is not included in the asset

  • Important/Additional Notes: EpicSkeleton contains additional bones: hair, eyelid, eye, weapon_hand_socket, cloth, tongue, jaw, eyes

Polycount:

  • Total Count - 30 411 Tris | 15 513 Points

Control Settings (Unreal Engine 5.1 and higher):

  • W, A, S, D – Move

  • T Key – Horse Toy Equip/ Unequip

  • Shift - Speed

  • LBC/RBC - Attack

  • MBC - Camera Rotation

  • B - Extra idles

  • Space - Jump

  • G – Dead

  • J – Open Jaw (for test)

  • Ctrl/Alt – Up/Down Camera

  • 1-9 keys - Cloth’ modules

AnimationsPack consists of custom x20 animations:

  • attack, idle, jump (start, loop, end), run, get_damage, dead, walk

Overview

Young Kid Liam is a stylized fantasy character designed as a cartoon boy hero for game development. This gameready character is a fully rigged and animated humanoid, suitable for a wide range of projects including RPG, adventure, and medieval settings. As part of a fantasy characters lineup, Liam represents a young kid, child, teen, and teenager archetype, making him flexible for different storytelling needs.

The model is built with a clean lowpoly topology and uses handpainted PBR textures, ensuring both performance and visual quality. This stylized character fits perfectly into fantasy worlds with elements of magic, where a young adventurer or warrior hero is needed. The design keeps a balance between cartoon appeal and game-ready production standards.

Young Kid Liam is optimized for use in Unreal Engine, Unity, and Blender, making integration into your pipeline straightforward. Whether you are creating a fantasy RPG, an adventure game, or a stylized medieval project, this character provides a versatile and ready-to-use solution.

Successful development to you!