Executing Python script from outside the editor?

I am making an automation pipeline and am running into some difficulties communicating with UE’s python environment from an external tool. According to this documentation you can run a python script from the command line. However, it only runs a single script and then exists the editor. I want to be able to run a script in the currently opened project by triggering the script in an custom external tool. Because Unreal has a separate python interpreter, this has proved to be a challenge. Any insight would be helpful! Thank you in advance! :slight_smile:

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Hi there,

did you figure this out? Trying to solve this issue as well.