Yea. C++ can’t call a blueprint function/method or access class made in BP. Think of C++ as the foundation the BPs are built on (or derive from).
It can however access and a C++ class that has some of its methods overridden in blueprints.
Yea. C++ can’t call a blueprint function/method or access class made in BP. Think of C++ as the foundation the BPs are built on (or derive from).
It can however access and a C++ class that has some of its methods overridden in blueprints.