I’ve recently created a new project and whenever I package the game, the only files that are output are:
“WindowsNoEditor\Manifest_NonUFSFiles_Win64.txt”
“WindowsNoEditor\Content\Paks\ProjectName-WindowsNoEditor.pak”
“WindowsNoEditor\Engine\Extras\Redist\en-us\UE4PrereqSetup_x64.exe”
I’ve tried deleting build, Intermediate and saved but I have no binaries folder in the project too but nothing has worked. Anybody have any suggestions for this?
This is the output log: LogPlatformFile: Not using cached read wrapper LogTaskGraph: Started task... - 422c4c61 I have removed a load of lines in the middle because they were making the log too long and they were all the same but slightly different