Hello, I have made a game using unreal engine 5.1 on my mac(m1). then I transfered the content folder from my mac to a project that I had on a windows PC. After that I tried to package the project for windows(on my PC). It gave me the exe file but when I opened it, It showed me my main menu page. but when I click any button, It just brings up a black screen. My game works well and correctly in the ue5 viewer, all of sdk stuff are installed and I configured packaging settings correctly(not sure about this one).someone please tell me what’s the problem. Thanks.
Edit: Actually I found out that the problem is with my hud’s(editor utility widgets and widget blueprints) but I still don’t know how to fix it.
Editor utility widgets as the name implies are for editor use only. They will be stripped out of the shipped game.
Your UI widgets should be based on UUserWidget
Thanks for your reply!