Excluding object from Motion Blurr

Why was this denied? I think very few developers are concerned about temporal AA functionality – It doesn’t look good. There are many other features (forward rendering, shading modes, tessellation, et al) that disable specific engine functionality. I don’t understand the motivation behind not adding some of the more specific suggestions – particularly the option to disable velocity info on a per-object basis. If there were more vital features besides temporal AA being lost it might be a different story, choosing temporal AA as your hill to die on seems really ill-advised.

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