MariaButto
(Maria Buttò)
1
Hi there, I need some help to solve this:
In my scene I have two spheres, both made with metal reflective material. I don’t want to see the sphere reflected into one another.
Is there a way to exclude sphere to be visible on Reflection?
I’m working with Path Tracing and Unreal 5
Greetings @MariaButto !
Just so you’re aware, this topic has been moved from the International forum category to the Development - Rendering forum category.
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Wishing you the best of luck with your project endeavors,
Your Friendly Neighborhood Moderator 
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