Excessive crashes and Blueprint corruption when using Live Coding. How to fix that? [Jet Brains Rider]

But then I need the new features added via C++ to the Components/Actors to extend and use them with Blueprints. And if I live code/hot reload, they get corrupted anyway. So closing and re-opening the editor constantly is a must to keep getting access to the new features I implement with C++ :frowning: