No, sorry. I should’ve made it more explicit what was really solved:
- Live Reload is at least twice as fast after my “fix”.
- I don’t have Editor crashes with Live Coding anymore (as opposed to 120 crashes on the day of the report). I think that’s my biggest win.
- Blueprints still get corrupted if they are open in the Editor while I refresh the code with CTRL+ALT+F11.
- Renaming properties in header files still make me close and re-run the editor, but it’s now quite fast (5 seconds or so), and the Editor doesn’t crash anymore.